Normalize
Takes wavesample and adjusts it to the highest amplitude possible without clipping.
Invert
A wavesample is made up of "positive" samples and "negative" samples. This is how a PCM samples (pulse code modulation) sample i built. Inverting means the positive samples become negative, and vis-versa. This is helpful when adjusting a wavesample for phase-correlation.
Emphasize
Emphasizes the sample with the special Roland Emphasis curve.
Deemphasize
Deemphasizes the sample with the special Roland Deemphasis curve.
Loop Manager
Allows adjust of loop points by a custom amount.
Adjust Sample Pitch
Upsamples or downsamples a piece of wavedata. This hard codes it and does not change the sample rate, root key, or fine tune.
Insure Data After Loop
Many samplers behave better in looping by having some data after the loop end point. Internally, the sampler uses that area in it's interpolation processes. This function insures there is a certain amount of data after the loop, by either using data that is already there, or replacing it with data from the loop start.
Slice Samples
Contains tools to separate portions of a sample into separated files.
Bit Convertor
Enables changing the effective bitrate of a sample.
Split Stereo Samples Into Mono
Takes stereo samples and splits them into two mono samples. It also changes the file name to add a -L and a -R before the extension. Note: this is not supported with Instruments that contain samples.
Combine Mono Samples Into Stereo
Takes two mono samples and combines them into a interleaved Stereo file. It also removes the -L and -R from the extensions.
Split Multichannel Samples
Some samples are more channels then just 2. This separates them into separated mono files.
Copy Regions/Markers
This takes information from a master WAVE file and puts the Regions and Markers into any number of destination samples.
Extract Regions
This takes the sample data denoted by the Regions in the sample and writes them to separated WAVE files.
Repair Illegal Sample Files
Some WAVE and AIFF files are illegal; that is, there are illegal chunks in them. Often this is because a 24-bit Mono file with an od number of samples was written incorrectly (a common bug in many SoundForge versions and other editors).
Make Odd Data Chunks Even
Similar to the above; except that this write legit data to make the data chunk even, so to make the odd/even chunk size irrelvent and thus makes it easier on some wave players.
Combine Samples
Allows two or more samples to be compbined into one samples, layerd on top of each other. |