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Emu Emulator X Preferences |
Type
Determines the Emulator X type you want to convert to. The big difference is between 1.0 and the 1.5/2.0, as the newer ones support keyswitching and control switching.
Default: 1.0
Write enclosing .exb named folder
Emulator X, when it saves a Bank, writes a folder with the BankName.exb, then writes the actual Bank file BankName.exb in that folder, along with a folder called SamplePool which contains all the samples. Translator only writes this enclosing folder when this is checked. Sometimes this is superfluous, sometimes not. Often you want to "protect" the SamplePool folders for their own Bank files.
Default: Unchecked
EmuX 32-bit Export
Emulator X is one of those rare formats that supports 32-bit samples. In fact, it only supports 16-bit and 32-bit, NOT 24-bit. Many external samplers support 32-bit, but you may not exactly want that because of editing issues and compatibility. This gives you the option of keeping them or dithering them into something else. (Note: on samplers that only support 16-bit, this has no effect.)
Default: Keep as 32-bit
Ignore Key and Vel Fades
Emu programs Fades within the KeyRange and Velocity parameters. Sometimes in a translation you do not want these to be considered, for polyphony issues, mainly. Checking these causes Translator to ignore the Fade values in both the KeyRange and Velocity areas.
Default: Unchecked
Do not create Multisamples
An Emulator X Preset contains Voices, and those Voices can contain more than one Zone, and they may overlap. Those Zones use the Voice parameters. If this option is checked, any conversion into Emulator X will write one Zone only for each Voice.
Default: Unchecked
Write exported filenames with Bank and Program Numbers
Every Emulator X Preset has a MIDI Bank number and Program Number on it. This option makes Translator, when able to, to write those numbers into the filename; e.g. "002_024 Brass" means the 3rd Bank and Program Number 24 for a Preset called Brass.
Default: Unchecked
Effect Type - Wet/Dry - Global Effects Selection - Main or Preset
Determines the default effect type that goes into all newly-created Presets, the Wet/Dry balance it has, if it takes the value or uses the Global Effects option (in Options-Effects), and if it sets it as the Main effect or individually among the Presets.